hey Aral, just set up SWX (.01f). 1 quick q. In the example echo.swf you’re passing a array with 16 elements. The analyser is showing an array with one element (that contains the 16 items)? Also just spotted the tree has duplicate of the word ‘elements’ in it. Hope it helps. p;)
O and if there’s one element in the array guess the ’s’ on elements should be removed (maybe those extra english lessons helped after all ) have a good weekend… p;)
One thing that I can’t get my head around is the use of loadMovie. Using movieClips to mess with data doesn’t feel perfect. i.e if I’m using ARP all my data requests are dealt with in Commands. I wouldn’t really what these commands messing about with the timeline/displayList to create MovieClips just to store data. That go me thinking (always a dangerous thing)… I don’t know alot about bytecode but do you think it’s possible to extent, say the loadVars Class to loadData/loadSWX/loadObject… using SWX to return a .swf but the .swf has it’s bytecode dealing with the header (framerate/color/stage size…) striped out and basically all you’re sending back is an native AS Object/Array. i.e this would be akin to runtime code injection? that way you don’t need to deal with depth managment etc. it’s a long shot I know…
I’ll take a look at the debugger issues you’re describing this afternoon. I’m currently preparing a new release that should hopefully make things clearer regarding your first question.
On runtime code injection, AFAIK, I this not possible in AS2. I’m sure that in time I will be adding certain abstractions to Arp so that it deals with SWX in a tidy manner. However, that’s not my priority at the moment.
SWX is currently meant for small apps, mashups, etc. so I’m going to be concentrating on making it very easy to do those things.
0.1g, which I’m going to be releasing in a few minutes, has a couple of major changes (API, usage). I hope to build and release a Twitter sample shortly thereafter that uses the TwitApi.
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hey Aral, just set up SWX (.01f). 1 quick q. In the example echo.swf you’re passing a array with 16 elements. The analyser is showing an array with one element (that contains the 16 items)? Also just spotted the tree has duplicate of the word ‘elements’ in it. Hope it helps. p;)
O and if there’s one element in the array guess the ’s’ on elements should be removed (maybe those extra english lessons helped after all
) have a good weekend… p;)
One thing that I can’t get my head around is the use of loadMovie. Using movieClips to mess with data doesn’t feel perfect. i.e if I’m using ARP all my data requests are dealt with in Commands. I wouldn’t really what these commands messing about with the timeline/displayList to create MovieClips just to store data. That go me thinking (always a dangerous thing)… I don’t know alot about bytecode but do you think it’s possible to extent, say the loadVars Class to loadData/loadSWX/loadObject… using SWX to return a .swf but the .swf has it’s bytecode dealing with the header (framerate/color/stage size…) striped out and basically all you’re sending back is an native AS Object/Array. i.e this would be akin to runtime code injection? that way you don’t need to deal with depth managment etc. it’s a long shot I know…
Hi Paddy,
I’ll take a look at the debugger issues you’re describing this afternoon. I’m currently preparing a new release that should hopefully make things clearer regarding your first question.
On runtime code injection, AFAIK, I this not possible in AS2. I’m sure that in time I will be adding certain abstractions to Arp so that it deals with SWX in a tidy manner. However, that’s not my priority at the moment.
SWX is currently meant for small apps, mashups, etc. so I’m going to be concentrating on making it very easy to do those things.
0.1g, which I’m going to be releasing in a few minutes, has a couple of major changes (API, usage). I hope to build and release a Twitter sample shortly thereafter that uses the TwitApi.