- Native; data is ready to use the moment it loads as native ActionScript objects.
- No processor-intensive parsing, etc.
- No plumbing code for deserializing requests.
- Public gateway and APIs for mobile mashups.
- Only RPC solution for Flash Lite.
- Easy to understand and use.
Archive for the 'Flash Lite' Category
Check out the MiniFlickr sample application that comes with SWX PHP for an example of how to build data-driven Flash Lite applications using SWX.
Keep in mind that, due to a bug in Flash Lite, you cannot make POST requests in a loadMovie call. Instead, you must make GET requests when using SWX RPC with Flash Lite. For more information on this, see the Mobile Limitations section, below.
The MiniFlickr application makes use of the ExternalAsset and LoadManager classes that come with SWX AS to queue all load requests (data and assets such as images). This is essential in mobile development as most handsets will fail if you try to load two things at once. The SWX AS Full API handles the queueing of requests for you and gives you a general purpose load queue that you can use in your own applications. Make sure you study the MiniFlickr sample if you want to create Flash Lite applications using SWX PHP.

