The Code Zone by John Hattan is the mobile version of John's iniature game-portal site, The Code Zone.
The Code Zone (web edition) is a separate entry in the SWX Contest under the Web category.
Here's what John says about his entry:
My mobile site is one of the chief reasons I went with SWX for the communications layer rather than remoting. Since the games are all compiled for Flash 7 and SWX, getting 'em to run in Flash Lite was basically "free". It was largely a matter of putting together some light Javascript-free PHP that'll intelligently size the games for the screen.
SWX Blogger by Peter Elst is a Flash Lite 2 app for S60 phones.
Here's what Peter says about it:
What better way to spent a Sunday evening than play around with SWX and your mobile phone
I started creating a MetaWeblog API SWX service and simply call the newPost method on it from the SWF.
The app is basically three screens: settings (XMLRPC endpoint, username and password for your blog), the actual blog entry (title, body) and finally a status screen that shows you whether it was successfull in posting it or not. I've used mobile shared objects to save the blog settings so you don't have to type those over and over again.
The whole thing probably took me just under three hours, most of the work was in the PHP -- which admittedly needs some more work. I've attached a zip of the SWF to deploy to your phone, the FLA source code and the MetaWeblog PHP service.
View SWX Blogger online.
Download the source and SWF to deploy to your phone (.zip; 56KB).
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Tweeter by Aran Rhee is a twitter widget designed for the Chumby.
I was asked by Chumby to develop a improved Twitter widget for the Chumby Flash Lite 3 device. I had originally used the Twitter Flash API, but there were some significant issues with authentication headers not being passed correctly using the official methods (bad or cached results being returned). I found the SWX Twitter API, and was able to replace all the API calls and result handlers without changing my UI or main classes in ~ 1 hour. None of the authentication issues were present since the SWX gateway makes the actual calls. To be able to swap out the back end of an application this easily (and on Flash Lite no less) was absolutely fabulous.
Depending on whether the Chumby user authenticates or not, they will either be shown the public timeline or their friends timeline. If the user clicks on any of the individual tweets, the UI will then show that users individual timeline.
The UI is very simple as it is designed to run on the Chumby which has a mobile type processor (slow) and no rollover states etc (being a touch screen device).
Birds are used as a visual device since Twitter statuses are sometimes called “tweets”.
View Tweeter online.
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SWX RPC is the only RPC solution for Flash Lite and, beyond that, it works really well and is simple to use. Here is a summary of some of the advantages of the SWX data format and SWX RPC for Flash Lite development:
- Native; data is ready to use the moment it loads as native ActionScript objects.
- No processor-intensive parsing, etc.
- No plumbing code for deserializing requests.
- Public gateway and APIs for mobile mashups.
- Only RPC solution for Flash Lite.
- Easy to understand and use.
SWX and SWX RPC work in Flash Lite 2.0 and 2.1. In fact, SWX RPC is the only RPC solution for Flash Lite since Flash Remoting is not supported on Flash Lite. With its low processor overhead and native support in Flash, SWX is the ideal data format for mobile applications with Flash Lite.
Check out the MiniFlickr sample application that comes with SWX PHP for an example of how to build data-driven Flash Lite applications using SWX.
Keep in mind that, due to a bug in Flash Lite, you cannot make POST requests in a loadMovie call. Instead, you must make GET requests when using SWX RPC with Flash Lite. For more information on this, see the Mobile Limitations section, below.
The MiniFlickr application makes use of the ExternalAsset and LoadManager classes that come with SWX AS to queue all load requests (data and assets such as images). This is essential in mobile development as most handsets will fail if you try to load two things at once. The SWX AS Full API handles the queueing of requests for you and gives you a general purpose load queue that you can use in your own applications. Make sure you study the MiniFlickr sample if you want to create Flash Lite applications using SWX PHP.